Satisfactory Fuel Consumption per Generator (1.2)
One Fuel Generator uses 20 m³ of Fuel/min for 250 MW at 100% clock, with no direct Water input. Turbofuel drops consumption to 7.5 m³/min at the same output. [1]
| Generator | MW | Fuel / min |
|---|---|---|
| Fuel | 250 | 20 m³ Fuel |
| Coal | 75 | 15 Coal |
| Nuclear | 2,500 | 0.2 Uranium Fuel Rod |
| Biomass | 30 | 4 Solid Biofuel |
At 100% clock, fully supplied; Biomass rates assume full power demand. [2]
Fuel consumption and burn time per generator
All 17 fuel combinations, at 100% clock. Each group shares the stated output and Water demand; no other supplemental inputs are listed in this export. [1]
Fuel-Powered Generator
All rows: 250 MW per generator · no direct Water input · 100% clock.
| Fuel | Rate (m³/min) | Burn (s/m³) |
|---|---|---|
| Fuel | 20 | 3 |
| Turbofuel | 7.5 | 8 |
| Liquid Biofuel | 20 | 3 |
| Rocket Fuel | 4.167 | 14.4 |
| Ionized Fuel | 3 | 20 |
Coal-Powered Generator
All rows: 75 MW per generator · 45 m³/min of Water · 100% clock.
| Fuel | Rate (items/min) | Burn (s/item) |
|---|---|---|
| Coal | 15 | 4 |
| Compacted Coal | 7.143 | 8.4 |
| Petroleum Coke | 25 | 2.4 |
Surface-water cooling: one generator needs 45 m³/min. A Water Extractor supplies 120 m³/min at 100% clock: 120 ÷ 45 = 2.667 generator equivalents, or 3 extractors for 8 generators (360 m³/min). Split into two 4-generator banks needing 180 m³/min each, feeding each with one extractor plus half the third; avoid routing all 360 through one 300 m³/min Mk.1 pipe. See the wiki extractor ratios. [7]
Nuclear Power Plant
All rows: 2,500 MW per generator · 240 m³/min of Water · 100% clock.
| Fuel | Rate (rods/min) | Burn (s/rod) |
|---|---|---|
| Uranium Fuel Rod | 0.2 | 300 |
| Plutonium Fuel Rod | 0.1 | 600 |
| Ficsonium Fuel Rod | 1 | 60 |
Waste planning: at 100% clock, Uranium produces 10 Uranium Waste items/min; Plutonium produces 1 Plutonium Waste item/min; Ficsonium produces none. Remove waste continuously to keep the plant running. These waste rates come from the wiki nuclear fuel-consumption table, not the raw model. Plutonium’s 0.1 rods/min means one rod every 10 minutes. [3]
Biomass Burner
All rows: 30 MW per generator · no direct Water input · 100% clock, full power demand.
| Fuel | Rate (items/min) | Burn (s/item) |
|---|---|---|
| Leaves | 120 | 0.5 |
| Wood | 18 | 3.333 |
| Mycelia | 90 | 0.667 |
| Biomass | 10 | 6 |
| Solid Biofuel | 4 | 15 |
| Packaged Liquid Biofuel | 2.4 | 25 |
Scope: the standalone Biomass Burner, Coal-Powered Generator, Fuel-Powered Generator and Nuclear Power Plant. HUB burners, Geothermal Generators and Alien Power Augmenters are outside this export’s generator list. Biomass consumption follows demand; the other listed generators burn at their set rate while running. [2] [3] [6] [7]
Generators per resource node or well satellite
Each cell shows resource/min → generator equivalents (gen.), with extractors, miners and generators at 100% clock; wells use a pressurizer at the same clock. Impure, Normal and Pure are separate node scenarios. Oil uses the standard Fuel recipe. Fractional counts are capacity equivalents, before belt or pipe constraints. [1] [4] [5]
| Source → generator | Impure | Normal | Pure |
|---|---|---|---|
| Miner Mk.1Coal → Coal | 30 items/min → 2 gen. | 60 items/min → 4 gen. | 120 items/min → 8 gen. |
| Miner Mk.2Coal → Coal | 60 items/min → 4 gen. | 120 items/min → 8 gen. | 240 items/min → 16 gen. |
| Miner Mk.3Coal → Coal | 120 items/min → 8 gen. | 240 items/min → 16 gen. | 480 items/min → 32 gen. |
| Oil ExtractorCrude Oil → Fuel | 60 m³/min → 2 gen. | 120 m³/min → 4 gen. | 240 m³/min → 8 gen. |
| Resource Well ExtractorCrude Oil → Fuel | 30 m³/min → 1 gen. | 60 m³/min → 2 gen. | 120 m³/min → 4 gen. |
For a normal Coal node, Miner Mk.1 supplies 4 generators; Miner Mk.2 supplies 8 generators; Miner Mk.3 supplies 16 generators. Add the Water requirement from the consumption table for every generator. [1]
Water-well cooling ratios for Coal and Nuclear — Impure, Normal and Pure satellites
Cooling only; fuel supplied separately. These generated Water rows use Resource Well Extractors: the export has no Water Extractor cycle; its Water self-recipe is not a usable extraction rate. The surface-water example above uses the wiki’s rate separately.
| Source → generator | Impure | Normal | Pure |
|---|---|---|---|
| Resource Well ExtractorWater → Coal | 30 m³/min → 0.667 gen. | 60 m³/min → 1.333 gen. | 120 m³/min → 2.667 gen. |
| Resource Well ExtractorWater → Nuclear | 30 m³/min → 0.125 gen. | 60 m³/min → 0.25 gen. | 120 m³/min → 0.5 gen. |
All well rows are per satellite, not per entire well. Compare miner and extractor throughput →
Generators fed by one standard refinery
A fully supplied refinery running the named recipe at 100% clock feeds the counts below. These are output ratios, not complete raw-input chains; upstream ingredients and generator Water still need supply. The Ionized Fuel recipe appears for each burnable output, so its inputs are shared. [1]
| Recipe → fuel | Inputs | Fuel output | Generators / gross MW | Other output |
|---|---|---|---|---|
| Fuel | Crude Oil: 60 m³/min | 40 m³/min | 2 / 500 MW | Polymer Resin: 30 items/min |
| Residual Fuel → Fuel | Heavy Oil Residue: 60 m³/min | 40 m³/min | 2 / 500 MW | — |
| Petroleum Coke | Heavy Oil Residue: 40 m³/min | 120 items/min | 4.8 / 360 MW | — |
| Ionized Fuel → Compacted Coal | Rocket Fuel: 40 m³/min; Power Shard: 2.5 items/min | 5 items/min | 0.7 / 52.5 MW | Ionized Fuel: 40 m³/min |
| Ionized Fuel | Rocket Fuel: 40 m³/min; Power Shard: 2.5 items/min | 40 m³/min | 13.333 / 3,333.333 MW | Compacted Coal: 5 items/min |
| Liquid Biofuel | Solid Biofuel: 90 items/min; Water: 45 m³/min | 60 m³/min | 3 / 750 MW | — |
Standard Fuel: 60 m³/min Crude Oil → 40 m³/min Fuel ÷ 20 m³/min per generator = 2 generators, 500 MW gross. Manage the 30 Polymer Resin items/min alongside the fuel output. [1]
Fluid inputs/outputs are m³/min; solid inputs/outputs are items/min. For shared oil coproducts, see efficient Plastic and Rubber.
Which generator fits the supply you have?
- Fuel: fluid-fuel power without direct cooling. Higher-energy fuels reduce volume/min; upstream recipes may still need Water. [1]
- Coal: continuous fuel and Water supply. Compacted Coal reduces item throughput; Petroleum Coke uses refinery output. [1]
- Nuclear: high output per plant, with rods, cooling and waste handling planned together. See rates and waste guidance ↑. [3]
- Biomass: small supplied loads. It accepts belt input and throttles fuel use when demand falls. [2]
Generator overclocking: output and fuel consumption scale linearly with clock speed. At 250%, one Fuel-Powered Generator produces 625 MW and burns 50 m³/min Fuel. See the wiki generator rule. [6] For upstream production-machine power draw, read overclocking and Somersloops or use the production-machine overclock calculator.
Raw inputs per 1 GW gross power
Each plan supplies 1,000 MW of gross generation. It minimizes the sum of raw-input rates, including upstream Water and generator cooling Water. Solids are items/min; Water, Crude Oil and Nitrogen Gas are m³/min. Standard only uses recipes with alt=false; Alternates allowed also permits alt=true. Recipe names for each solution are expandable below. [1]
Fuel example: 4 generators consume 80 m³/min Fuel. Standard recipes need 120 m³/min Crude Oil; allowing alternates reduces that to 90 m³/min in the minimum-total-raw plan. This objective counts Water equally with oil, so it differs from minimizing oil alone. See the worked calculation ↓ [1]
Raw-model scope: all six Biomass Burner fuels and Liquid Biofuel lack a modeled collection chain; Plutonium and Ficsonium Fuel Rods lack a modeled nuclear-waste supply chain. Their consumption rates remain above; the 8 fuels with a feasible raw plan appear below. Standard-only plans exclude alternate Compacted Coal and Turbofuel recipes, also blocking dependent Rocket Fuel and Ionized Fuel chains; those cells say “Requires alternate recipe.” [1]
Direct demand per 1 GW for the 9 fuels outside the raw model
Game data v1.2.3.1 (sat.json, exported 2026-06-25) · computed 2026-10-29. Normalized demand only; no complete raw plan.
- Plutonium Fuel Rod — 0.4 generator equivalents; Plutonium Fuel Rod: 0.04 rods/min; Water: 96 m³/min.
- Ficsonium Fuel Rod — 0.4 generator equivalents; Ficsonium Fuel Rod: 0.4 rods/min; Water: 96 m³/min.
- Liquid Biofuel — 4 generator equivalents; Liquid Biofuel: 80 m³/min.
- Leaves — 33.333 generator equivalents; Leaves: 4,000 items/min.
- Wood — 33.333 generator equivalents; Wood: 600 items/min.
- Mycelia — 33.333 generator equivalents; Mycelia: 3,000 items/min.
- Biomass — 33.333 generator equivalents; Biomass: 333.333 items/min.
- Solid Biofuel — 33.333 generator equivalents; Solid Biofuel: 133.333 items/min.
- Packaged Liquid Biofuel — 33.333 generator equivalents; Packaged Liquid Biofuel: 80 items/min.
Fuel-Powered Generator
| Fuel / direct demand | Standard only | Alternates allowed |
|---|---|---|
| Fuel4 generator equivalentsDirect: Fuel: 80 m³/min | Crude Oil: 120 m³/minRecipes used (machine equivalents)Fuel: 2 Refinery Production draw: 60 MW. Surplus: Polymer Resin: 60 items/min. Keep outputs flowing. | Crude Oil: 90 m³/minRecipes used (machine equivalents)Alternate: Heavy Oil Residue: 3 Refinery; Residual Fuel: 2 Refinery Production draw: 150 MW. Surplus: Polymer Resin: 60 items/min. Keep outputs flowing. |
| Turbofuel4 generator equivalentsDirect: Turbofuel: 30 m³/min | Requires alternate recipe. | Crude Oil: 30 m³/minSulfur: 15 items/minRecipes used (machine equivalents)Alternate: Heavy Oil Residue: 1 Refinery; Alternate: Turbo Blend Fuel: 0.667 Blender; Residual Fuel: 0.25 Refinery; Petroleum Coke: 0.125 Refinery Production draw: 91.25 MW. Surplus: Polymer Resin: 20 items/min. Keep outputs flowing. |
| Rocket Fuel4 generator equivalentsDirect: Rocket Fuel: 16.667 m³/min | Requires alternate recipe. | Crude Oil: 9.948 m³/minNitrogen Gas: 6.667 m³/minSulfur: 4.167 items/minWater: 1.667 m³/minIron Ore: 0.148 items/minCopper Ore: 0.037 items/minRecipes used (machine equivalents)Alternate: Heavy Oil Residue: 0.33 Refinery; Alternate: Turbo Blend Fuel: 0.185 Blender; Rocket Fuel: 0.167 Blender; Residual Fuel: 0.07 Refinery; Nitric Acid: 0.056 Blender; Alternate: Turbo Heavy Fuel: 0.056 Refinery; Petroleum Coke: 0.035 Refinery; Alternate: Coated Iron Plate: 0.007 Assembler; Alternate: Iron Alloy Ingot: 0.004 Foundry; Rubber: 0.001 Refinery; Alternate: Recycled Plastic: 0.001 Refinery Production draw: 45.514 MW. Surplus: Polymer Resin: 6.604 items/min. Keep outputs flowing. |
| Ionized Fuel4 generator equivalentsDirect: Ionized Fuel: 12 m³/min | Requires alternate recipe. | Crude Oil: 26.069 m³/minRaw Quartz: 15 items/minNitrogen Gas: 4.8 m³/minSulfur: 2.25 items/minWater: 1.2 m³/minIron Ore: 0.107 items/minCopper Ore: 0.027 items/minRecipes used (machine equivalents)Quartz Crystal: 0.4 Constructor; Time Crystal: 0.317 Converter; Ionized Fuel: 0.3 Refinery; Alternate: Heavy Oil Residue: 0.235 Refinery; Synthetic Power Shard: 0.15 Quantum Encoder; Rocket Fuel: 0.12 Blender; Alternate: Turbo Blend Fuel: 0.1 Blender; Alternate: Oil-Based Diamonds: 0.095 Particle Accelerator; Alternate: Turbo Heavy Fuel: 0.09 Refinery; Excited Photonic Matter: 0.045 Converter; Nitric Acid: 0.04 Blender; Residual Fuel: 0.038 Refinery; Alternate: Dark Matter Crystallization: 0.035 Particle Accelerator; Petroleum Coke: 0.019 Refinery; Alternate: Dark Matter Trap: 0.013 Particle Accelerator; Alternate: Coated Iron Plate: 0.005 Assembler; Alternate: Iron Alloy Ingot: 0.003 Foundry; Rubber: 0.001 Refinery; Alternate: Recycled Plastic: 0.001 Refinery Production draw: 377.964 MW. Surplus: Polymer Resin: 4.693 items/min. Keep outputs flowing. |
Coal-Powered Generator
| Fuel / direct demand | Standard only | Alternates allowed |
|---|---|---|
| Coal13.333 generator equivalentsDirect: Coal: 200 items/min; Water: 600 m³/min | Water: 600 m³/minCoal: 200 items/minRecipes used (machine equivalents)Direct raw supply; no production recipes. Production draw: 0 MW. | Water: 600 m³/minCoal: 200 items/minRecipes used (machine equivalents)Direct raw supply; no production recipes. Production draw: 0 MW. |
| Compacted Coal13.333 generator equivalentsDirect: Compacted Coal: 95.238 items/min; Water: 600 m³/min | Requires alternate recipe. | Water: 600 m³/minCoal: 95.238 items/minSulfur: 95.238 items/minRecipes used (machine equivalents)Alternate: Compacted Coal: 3.81 Assembler Production draw: 57.143 MW. |
| Petroleum Coke13.333 generator equivalentsDirect: Petroleum Coke: 333.333 items/min; Water: 600 m³/min | Water: 600 m³/minCrude Oil: 166.667 m³/minRecipes used (machine equivalents)Rubber: 5.556 Refinery; Petroleum Coke: 2.778 Refinery Production draw: 250 MW. Surplus: Rubber: 111.111 items/min. Keep outputs flowing. | Water: 600 m³/minCrude Oil: 83.333 m³/minRecipes used (machine equivalents)Petroleum Coke: 2.778 Refinery; Alternate: Heavy Oil Residue: 2.778 Refinery Production draw: 166.667 MW. Surplus: Polymer Resin: 55.556 items/min. Keep outputs flowing. |
Nuclear Power Plant
| Fuel / direct demand | Standard only | Alternates allowed |
|---|---|---|
| Uranium Fuel Rod0.4 generator equivalentsDirect: Uranium Fuel Rod: 0.08 rods/min; Water: 96 m³/min | Water: 100.8 m³/minLimestone: 11.52 items/minUranium: 8 items/minCopper Ore: 6.4 items/minIron Ore: 5.58 items/minCoal: 5.58 items/minCaterium Ore: 4.8 items/minSulfur: 4.8 items/minRecipes used (machine equivalents)Concrete: 0.256 Constructor; Copper Ingot: 0.213 Smelter; Uranium Fuel Rod: 0.2 Manufacturer; Copper Sheet: 0.2 Constructor; Wire: 0.16 Constructor; Encased Uranium Cell: 0.16 Blender; Quickwire: 0.133 Constructor; Steel Ingot: 0.124 Foundry; Stator: 0.12 Assembler; Caterium Ingot: 0.107 Smelter; Electromagnetic Control Rod: 0.1 Assembler; Sulfuric Acid: 0.096 Refinery; Steel Pipe: 0.09 Constructor; AI Limiter: 0.08 Assembler; Steel Beam: 0.048 Constructor; Encased Industrial Beam: 0.04 Assembler Production draw: 37.793 MW. | Water: 96.128 m³/minRaw Quartz: 3.533 items/minUranium: 3.333 items/minSulfur: 3.333 items/minCopper Ore: 2.857 items/minCaterium Ore: 2.771 items/minCrude Oil: 2.535 m³/minIron Ore: 1.15 items/minBauxite: 0.128 items/minRecipes used (machine equivalents)Alternate: Fused Quickwire: 0.175 Assembler; Alternate: Infused Uranium Cell: 0.133 Manufacturer; Alternate: Uranium Fuel Unit: 0.133 Manufacturer; Alternate: Tempered Copper Ingot: 0.114 Foundry; Silica: 0.098 Constructor; Rotor: 0.067 Assembler; Alternate: Tempered Caterium Ingot: 0.062 Foundry; Petroleum Coke: 0.056 Refinery; Stator: 0.053 Assembler; Alternate: Heavy Oil Residue: 0.045 Refinery; Alternate: Silicon High-Speed Connector: 0.044 Manufacturer; Alternate: Insulated Crystal Oscillator: 0.043 Manufacturer; Steel Pipe: 0.04 Constructor; Rubber: 0.04 Refinery; Quartz Crystal: 0.036 Constructor; Alternate: Electromagnetic Connection Rod: 0.033 Assembler; Alternate: Steel Rod: 0.028 Constructor; Alternate: Steel Screws: 0.026 Constructor; Alternate: Fused Wire: 0.024 Assembler; Alternate: Coke Steel Ingot: 0.015 Foundry; Alternate: Caterium Circuit Board: 0.015 Assembler; Alternate: Plastic AI Limiter: 0.01 Assembler; Alternate: Recycled Plastic: 0.008 Refinery; Residual Fuel: 0.006 Refinery; Alternate: Aluminum Beam: 0.006 Constructor; Alternate: Pure Aluminum Ingot: 0.004 Smelter; Alternate: Electrode Aluminum Scrap: 0.001 Refinery; Alternate: Sloppy Alumina: 0.001 Refinery Production draw: 33.791 MW. Surplus: Polymer Resin: 0.895 items/min; Alumina Solution: 0 m³/min. Keep outputs flowing. |
The raw target is gross output, not power left for your factory: production, extraction and transport draw must be budgeted separately. Surplus raw outputs receive no credit, and surplus products must be removed. Fractional generator counts normalize comparisons; they are not whole-building layouts. Explore recipe chains in the production optimizer →
Sources
- Download versioned calculations (JSON) — v1.2.3.1, export 2026-06-25, computed 2026-10-29; includes source hash, recipe modes, machine equivalents and every result. Method and worked example. Generated by
scripts/power-table.mjsfromsrc/data/sat.jsonusingsrc/lib/alt-tiers.ts. - Official Wiki: Biomass Burner — belt input and demand-dependent consumption.
- Official Wiki: Nuclear Power Plant — fuel rods, cooling, waste and set-clock operation.
- Official Wiki: Resource Node — Impure / Normal / Pure scenarios.
- Official Wiki: Resource Well — per-satellite extraction and pressurizer clock.
- Official Wiki: Fuel-Powered Generator — building reference and operating behavior.
- Official Wiki: Coal-Powered Generator — set-clock fuel consumption and pipe capacity; Water Extractor — surface-water cooling rate.
Fuel consumption FAQ
How much Fuel per minute does one Satisfactory Fuel Generator use?
One Fuel-Powered Generator uses 20 m³/min of Fuel for 250 MW at 100% clock, with no direct Water input. [1]
What is the Fuel Generator consumption rate for each fuel?
At 100% clock: Fuel 20, Liquid Biofuel 20, Turbofuel 7.5, Rocket Fuel 4.167, Ionized Fuel 3 m³/min. Each produces 250 MW. [1]
How much coal and water does a Coal Generator consume?
At 100% clock, one Coal-Powered Generator uses 15 Coal items/min and 45 m³/min of Water for 75 MW. [1]
What fuel and water do I need for nuclear power in Satisfactory?
At 100% clock: 2,500 MW and 240 m³/min of Water per plant. Choose Uranium (0.2 rods/min), Plutonium (0.1 rods/min), or Ficsonium (1 rod/min). [1]
Where is the Satisfactory wiki Fuel Generator consumption table?
Open the official wiki consumption table, or use the fuel calculator to scale the per-generator rates. [6]