SatisfactoryCalculatorWiki · Tools

Best Plastic & Rubber Setup in Satisfactory (Recycled Loop)

For 60 Plastic + 60 Rubber/min, the recycled loop needs 40 crude oil/min, 133.33 water/min and 7 Refineries + 2 Blenders.

Choose your stage: standard recipes at Tier 5 oil processing; recycled loop with Tier 7 Blenders and the four alternates listed in Build it.

Setups compared

Loop-count answer: continuous cross-feed with a 25:23 Recycled Plastic : Recycled Rubber refinery-capacity ratio for this paired build, not repeated passes.

Net output 60/min, except the paired row · fluids in m³/min
SetupMachines (100% clock equivalents)Crude oil/minWater/minNominal production power at 100% (MW)
Standard Plastic3 RefineryHandle 30 Heavy Oil Residue/min surplus.90090
Standard Rubber3 RefineryHandle 60 Heavy Oil Residue/min surplus.90090
Recycled loop: Plastic2.78 Refinery + 0.53 Blender2066.67123.33
Recycled loop: Rubber2.78 Refinery + 0.53 Blender2066.67123.33
Loop: 60 Plastic + 60 Rubber5.56 Refinery + 1.07 Blender; build 7 Refineries + 2 Blenders40133.33246.67

Power is nominal 100%-clock capacity, not the underclocked build’s draw. Loop objective: minimize crude oil, with all dataset alternates available. Extraction, pumps and surplus disposal are excluded; see trade-offs.

By Satisfactory Calculator · game data v1.2.3.1 · Updated · method

Build it: 60 Plastic + 60 Rubber/min

Computed layout, not a tested save. Place 7 Refineries + 2 Blenders and use these evenly shared clocks. For different targets, use the production optimizer with minimize Crude Oil.

Crude OilHeavy Oil ResidueResidueResinDiluted FuelBlenders + WaterResidual RubberRefinery + WaterFuelRecycled PlasticrefineriesRecycled Rubberrefineries51.11 Plastic/min →← 55.56 Rubber/minFresh Rubber60 Plastic/min net60 Rubber/min net
Dashed blue: pipes. Solid amber: belts. Dots: junctions; crossings without dots do not connect. Merge fresh Rubber into recycled Rubber before its Smart Splitter. Recycling ports take priority; only Overflow leaves as net product.

60 Plastic + 60 Rubber/min

40 crude oil/min · 133.33 water/min

220.74 MW at the listed clocks (246.67 MW nominal at 100%). Production only.

  • Recycled Plastic: 50/27 Refinery equivalents (1.85); build 2 at 92.59% each.
  • Recycled Rubber: 46/27 Refinery equivalents (1.7); build 2 at 85.19% each.
  • Heavy Oil Residue: 4/3 Refinery equivalents (1.33); build 2 at 66.67% each.
  • Diluted Fuel: 16/15 Blender equivalents (1.07); build 2 at 53.33% each.
  • Residual Rubber: 2/3 Refinery equivalents (0.67); build 1 at 66.67% each.

9 production buildings; fractions describe capacity.

Required alternates: Heavy Oil Residue, Diluted Fuel, Recycled Plastic and Recycled Rubber. Each clock = exact capacity ÷ installed machines × 100%; displayed clocks are rounded. Power uses the dataset clock exponent; extraction and pumps are extra.

  1. Place and clock the HOR refineries; feed 40 oil/min. Pipe all 53.33 residue/min to the Diluted Fuel Blenders.
  2. Supply the Blenders with 106.67 water/min. Split their 106.67 Fuel/min by pipe junction to Recycled Plastic (55.56) and Recycled Rubber (51.11). Belt the resin at 26.67/min on Mk.1 (60/min capacity) to Residual Rubber; add 26.67 water/min.
  3. Merge the Recycled Plastic outputs: each is 55.56/min on Mk.1 (60/min capacity), but the shared Plastic trunk needs 111.11/min on Mk.2 (120/min capacity). Merge both recycled Rubber outputs (each 51.11/min on Mk.1 (60/min capacity)) and fresh Residual Rubber (13.33/min on Mk.1 (60/min capacity)) into a separate Rubber trunk at 115.56/min on Mk.2 (120/min capacity). These are minimum belt tiers; higher tiers work too.
  4. Put a Smart Splitter (MAM Caterium research) on each trunk: recycling port Any (or its matching item), net-product port Overflow, unused port None. Return Plastic at 51.11/min on Mk.1 (60/min capacity) to Recycled Rubber; return Rubber at 55.56/min on Mk.1 (60/min capacity) to Recycled Plastic. Split each return evenly between its two machines: 25.56 Plastic/min or 27.78 Rubber/min per input belt, both Mk.1.
  5. Keep takeoff disconnected while Fuel and fresh Rubber fill the loop. Once recycling inputs fill, Overflow takes the surplus: each product belt carries 60/min on Mk.1 (60/min capacity). Keep both outlets draining. Overflow prioritizes available inputs; it does not meter an exact rate. Startup timing and fluid behavior are not simulated.

Recycled loop ratios

For a single product, use these minimum-oil mixes. Oil remains a continuous feed; the recycled recipes consume each other’s output plus Fuel.

Fractions give exact capacity; installed counts round each recipe up separately. Power at the listed clocks excludes extraction, pumps and disposal.

60 Plastic/min

20 crude oil/min · 66.67 water/min

102.39 MW at the listed clocks (123.33 MW nominal at 100%). Production only.

  • Recycled Plastic: 34/27 Refinery equivalents (1.26); build 2 at 62.96% each.
  • Heavy Oil Residue: 2/3 Refinery equivalents (0.67); build 1 at 66.67% each.
  • Diluted Fuel: 8/15 Blender equivalents (0.53); build 1 at 53.33% each.
  • Recycled Rubber: 14/27 Refinery equivalents (0.52); build 1 at 51.85% each.
  • Residual Rubber: 1/3 Refinery equivalents (0.33); build 1 at 33.33% each.

6 production buildings; fractions describe capacity.

60 Rubber/min

20 crude oil/min · 66.67 water/min

102.31 MW at the listed clocks (123.33 MW nominal at 100%). Production only.

  • Recycled Rubber: 32/27 Refinery equivalents (1.19); build 2 at 59.26% each.
  • Heavy Oil Residue: 2/3 Refinery equivalents (0.67); build 1 at 66.67% each.
  • Recycled Plastic: 16/27 Refinery equivalents (0.59); build 1 at 59.26% each.
  • Diluted Fuel: 8/15 Blender equivalents (0.53); build 1 at 53.33% each.
  • Residual Rubber: 1/3 Refinery equivalents (0.33); build 1 at 33.33% each.

6 production buildings; fractions describe capacity.

No Blender yet?

For the 60 Plastic/min build, replace the Blender’s Diluted Fuel with Diluted Packaged Fuel in a Refinery, plus Packaged Water and Unpackage Fuel in Packagers (Tier 5 — Fluid Packaging). Keep Heavy Oil Residue, Recycled Plastic and Recycled Rubber alternates, and the Residual Rubber feed.

Unpackage Fuel: 1 Packager at 88.89% (8/9 capacity); Packaged Water: 1 Packager at 88.89% (8/9 capacity); Diluted Packaged Fuel: 1 Refinery at 88.89% (8/9 capacity). Total: 6 Refineries + 2 Packagers, using 20 oil/min and 66.67 water/min for 60 net Plastic/min. Return every unpackaged canister to water packaging; provide startup canisters separately (no tested seed quantity).

Scale the balanced Plastic + Rubber setup

The dataset lists an Oil Extractor with a Normal-node rate of 120 m³/min at 100% clock, but no Mk.1/2/3 Oil Extractor tiers. These are round oil-input examples; each retains the equal net Plastic/Rubber split. Set other targets in the Plastic calculator or Rubber calculator.

Per-minute rates; production capacity and power only
Oil / buildings*Plastic + RubberWaterNominal production power at 100% (MW)
12016.67 Refinery + 3.2 Blender180 + 180400740
24033.33 Refinery + 6.4 Blender360 + 3608001,480
30041.67 Refinery + 8 Blender450 + 4501,0001,850

*Fractional equivalents, excluding extraction. These are continuous LP rates, not tested pipe layouts.

Best Plastic recipe

For oil efficiency, Recycled Plastic wins as part of the full loop. For minimum total raw input, including Water, the unconstrained optimizer instead uses 56.25 Crude Oil/min and 108.75 nominal production MW at 100% for 60 Plastic/min. Standard Plastic is the direct, water-free option; Residual Plastic is a resin conversion recipe, whose upstream resin cost is included below.

Compare your target in the Plastic calculator. All producing recipes are listed. “Minimum raw” gives oil and water equal weight in a mixed-unit index; method details explain the forced-recipe comparison.

Plastic

Use this when starting oil production; process the residue to keep it running.

Per Refinery at 100%: 30 Crude Oil/min → 20 Plastic + 10 Heavy Oil Residue/min; 30 MW.

Full upstream chain for 60 net/min; assumes no spare resin.
Minimum raw90 Crude Oil/min

Minimum oil: same crude oil use (the plans can differ in machines and power).

Residual Plastic

Use this when you have spare Polymer Resin and water.

Per Refinery at 100%: 60 Polymer Resin + 20 Water/min → 20 Plastic/min; 30 MW.

Full upstream chain for 60 net/min; assumes no spare resin.
Minimum raw83.08 Crude Oil + 60 Water/min

Minimum oil: same crude oil use (the plans can differ in machines and power).

Recycled Plastic (alternate)

Use this when oil is scarce and you can supply Fuel and the opposite product.

Per Refinery at 100%: 30 Rubber + 30 Fuel/min → 60 Plastic/min; 30 MW.

Full upstream chain for 60 net/min; assumes no spare resin.
Minimum raw56.25 Crude Oil/min
Minimum oil: different plan
Minimum oil66.67 Water + 20 Crude Oil/min

Best Rubber recipe

Recycled Rubber reaches the same minimum oil cost as Plastic, but its recycling mix differs. The unconstrained minimum-raw Rubber chain uses 54 Crude Oil/min and 96 nominal production MW at 100%; compare your target in the Rubber calculator. Residual Rubber converts resin into the fresh Rubber feed selected by the minimum-oil loop.

Rubber

Use this when starting oil production; process the residue to keep it running.

Per Refinery at 100%: 30 Crude Oil/min → 20 Rubber + 20 Heavy Oil Residue/min; 30 MW.

Full upstream chain for 60 net/min; assumes no spare resin.
Minimum raw90 Crude Oil/min

Minimum oil: same crude oil use (the plans can differ in machines and power).

Residual Rubber

Use this when you have spare Polymer Resin and water.

Per Refinery at 100%: 40 Polymer Resin + 40 Water/min → 20 Rubber/min; 30 MW.

Full upstream chain for 60 net/min; assumes no spare resin.
Minimum raw120 Water + 55.38 Crude Oil/min

Minimum oil: same crude oil use (the plans can differ in machines and power).

Recycled Rubber (alternate)

Use this when oil is scarce and you can supply Fuel and the opposite product.

Per Refinery at 100%: 30 Plastic + 30 Fuel/min → 60 Rubber/min; 30 MW.

Full upstream chain for 60 net/min; assumes no spare resin.
Minimum raw61.88 Crude Oil/min
Minimum oil: different plan
Minimum oil66.67 Water + 20 Crude Oil/min

How many recycling loops?

The paired 25:23 capacity ratio describes continuous flow, not repeated passes. It is one feasible minimum-oil mix, not proof of a unique layout or minimum building count. Its 40 oil/min matches the separate optimized chains; pairing adds no further oil saving. All 106.67 Fuel/min feeds recycling, with none left for generators.

Water, power and which setup to build

  • Oil constrained: the loop saves 77.78% crude oil, but needs 66.67 water/min per 60 output/min and the alternates listed in its build card.
  • Water or power constrained: standard production uses no water and 90 MW per 60/min, before residue handling. The loop adds 33.33 nominal capacity MW (37.04%) for either product, not an actual underclocked factory power premium. Minimum-raw chains provide a water-free alternative with different oil and power costs.
  • Water Extractor count: the wiki rate is 120 m³/min at 100%. For 66.67 water/min, use 1 extractor at 55.56% (0.56 equivalents); for 133.33 water/min, use 2 at 55.56% each (1.11 equivalents). Extraction power is separate from production MW.
Method details

Dataset v1.2.3.1, generated 2026-06-25; SCIM game recipe export. SHA-256: 490327f32555384b355214283a686e85eb145e008f70724ba5e7a9137057de6a. Recipe rates and nominal power come from this dataset. sat.json lists Water Extractor power but no extraction cycle/rate; extractor counts supplement this dataset with the cited wiki rate.

For each material, sum(recipe output × capacity) − sum(recipe input × capacity) ≥ net demand. Minimize gross crude inputs for oil rows; “Minimum raw” sums all gross raw inputs including water as a mixed-unit index, not a power or resource-value score. No credit is given for raw coproducts. Forced recipe cards require both 60/min net product and at least 60/min gross output from the named recipe; supporting recipes can make or consume the product. The unconstrained minimum-raw Rubber chain can use less gross Recycled Rubber than its forced card.

Recipe cost rows select unpackaged oil-chain recipes, with each objective checked against the full all-recipe optimum. Other equally optimal plans may differ. Standard rows include only the direct recipe, excluding surplus disposal. All alternates are available without research gating. Sum of fractional recipe capacity times dataset MW. Excludes extraction, pumps, disposal, construction, startup, power generation and clock-scaling effects. No power tie-break. Clocked estimates instead sum installed machines × nominal MW × (clock/100)^dataset exponent. Somersloops and startup inventory are excluded; displayed decimals are rounded.

Compare objectives in best alternate recipes.

Plastic and Rubber setup FAQ

How many Water Extractors does the loop need?

At the wiki rate of 120 m³/min at 100% clock, 60 Plastic/min needs 1 extractor at 55.56%. The paired 60 Plastic + 60 Rubber/min loop needs 2 at 55.56% each for 133.33 water/min. Extraction power is extra.

Do I need Blenders for the recycled loop?

The displayed layout uses Tier 7 Blenders and four alternates: Heavy Oil Residue, Diluted Fuel, Recycled Plastic and Recycled Rubber. Without Blenders, Diluted Packaged Fuel plus water packaging and fuel unpackaging reaches 20 oil/min for 60 net Plastic/min. Return the empty canisters to water packaging; startup canisters are extra.

How do I take output without starving recycling?

Give recycling inputs priority before net output: send 51.11 Plastic/min to Recycled Rubber and 55.56 Rubber/min to Recycled Plastic. The Rubber feed includes Residual Rubber. Take only 60/min of each finished product after those feeds are supplied; keep takeoff closed during startup.

What is the optimal amount of recycling loops for Rubber and Plastic production?

For 60 Plastic plus 60 Rubber per minute, use 1.85 Recycled Plastic and 1.7 Recycled Rubber refinery equivalents, a 25:23 capacity ratio. These are continuous flows, not a number of loop passes. Round each recipe up separately and underclock as shown in Build it.

Can a Plastic and Rubber setup also produce Fuel?

The balanced minimum-oil loop makes 106.67 Fuel/min and consumes it all in recycling. It has no spare Fuel for generators. Add a separate Fuel demand before diverting any of that supply.

Need generator fuel too? Plan the extra demand in the Fuel calculator.