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Satisfactory Miner Rates: Extraction by Purity

At 100% clock, Normal nodes yield 60/120/240 items/min with Miner Mk.1/Mk.2/Mk.3. Purity and clock multiply output; a Pure Mk.3 at 250% reaches 1,200 items/min and needs a Mk.6 belt. [1] [2]

Game data v1.2.3.1 (sat.json, exported 2026-06-25) · computed 2026-10-29
MinerImpureNormalPure
Mk.13060120
Mk.260120240
Mk.3120240480

Items/min at 100% clock; one miner on one solid resource node, before belt limits.

Production optimizer → · Miner calculator → · Overclock calculator →

Miner extraction rates, minimum belts and power

Purity multipliers: Impure ×0.5; Normal ×1; Pure ×2. Each purity cell shows items/min, then the minimum belt tier that carries it; every lower tier is exceeded. MW is the running draw per miner at that clock, shared across all purities. [1] [2]

All power figures assume the default ×1 Power Consumption Multiplier. [9]

These are per-node scenarios for solid resources. Actual purity availability is in node counts; keep the output moving to sustain the listed rate.

Miner Mk.1

Game data v1.2.3.1 (sat.json, exported 2026-06-25) · computed 2026-10-29
ClockImpureNormalPureMW
100%30Mk.160Mk.1120Mk.25
150%45Mk.190Mk.2180Mk.38.546
200%60Mk.1120Mk.2240Mk.312.5
250%75Mk.2150Mk.3300Mk.416.789

Back to quick answer · Next: Miner Mk.2

Miner Mk.2

Game data v1.2.3.1 (sat.json, exported 2026-06-25) · computed 2026-10-29
ClockImpureNormalPureMW
100%60Mk.1120Mk.2240Mk.315
150%90Mk.2180Mk.3360Mk.425.637
200%120Mk.2240Mk.3480Mk.437.5
250%150Mk.3300Mk.4600Mk.550.366

Back to quick answer · Next: Miner Mk.3

Miner Mk.3

Game data v1.2.3.1 (sat.json, exported 2026-06-25) · computed 2026-10-29
ClockImpureNormalPureMW
100%120Mk.2240Mk.3480Mk.445
150%180Mk.3360Mk.4720Mk.576.912
200%240Mk.3480Mk.4960Mk.6112.5
250%300Mk.4600Mk.51,200Mk.6151.099

Back to quick answer · Next: Belt caps

For custom targets, use the miner calculator. For how many Smelters or other processing machines the ore feeds, see production ratios; for clock and Power Shard mechanics, see overclocking and Somersloops.

Conveyor belt caps: when extraction exceeds transport

A miner has a single conveyor output. The belt leaving that output must carry the whole rate before a splitter can distribute it; splitting downstream cannot raise the input belt’s capacity. Equality fits: 1,200 items/min exactly fills Mk.6. [1] [2]

“Cases over cap” counts the 36 miner/purity/clock combinations above. The maximum clock column is only for a Pure Miner Mk.3, capped at the allowed 250%; it includes underclock settings.

Game data v1.2.3.1 (sat.json, exported 2026-06-25) · computed 2026-10-29
BeltItems/minPure Mk.3 max clockCases over cap
Mk.16012.5%31
Mk.212025%23
Mk.327056.25%13
Mk.4480100%5
Mk.5780162.5%2
Mk.61,200250%0

Using Mk.5? Set a Pure Mk.3 to at most 162.5% for its 780 items/min belt. Upgrade the outlet belt to Mk.6 for the full 1,200/min at 250%; every subsequent belt segment must also carry its assigned flow. [1]

Back to quick answer · Next: Fluid extraction

Fluid extraction: Oil, Water and Resource Wells

Fluid rates are in m³/min. Oil and Resource Well cycles come from the export, converted from its internal fluid units; Water Extractor output comes from the cited Wiki. All power bases come from sat.json and use the same clock curve. [1] [4]

Oil Extractor — per Crude Oil node

Purity columns: m³/min. MW: per Oil Extractor. A Pure Oil node reaches the Mk.1 pipe’s 300 m³/min limit at 125% clock; higher clocks require a Mk.2 pipe on the outlet. [10]

Game data v1.2.3.1 (sat.json, exported 2026-06-25) · computed 2026-10-29
ClockImpureNormalPureMW
100%6012024040
150%9018036068.366
200%120240480100
250%150300600134.31

Back to quick answer · Next: Water Extractor

Water Extractor — open water, no purity

Water bodies have no node purity. The Wiki gives 120 m³/min at 100% clock. [4] [5]

Water baseline: Wiki [4], checked 2026-10-29 · power: sat.json [1], exported 2026-06-25 · computed 2026-10-29
Clockm³/minMW
100%12020
150%18034.183
200%24050
250%30067.155

Back to quick answer · Next: Resource Wells

Resource Well Extractor — per satellite

These rates apply to Water, Crude Oil and Nitrogen Gas satellites. Overclock the Pressurizer to scale all connected satellites together; add their rates for the whole well. [6] [7]

Purity columns: m³/min per satellite. MW: the entire Pressurizer, once per well; satellite Extractors need no power connection. The Pressurizer keeps drawing power even when output backs up. [7]

Game data v1.2.3.1 (sat.json, exported 2026-06-25) · computed 2026-10-29
ClockImpureNormalPureMW
100%3060120150
150%4590180256.372
200%60120240375
250%75150300503.663

Back to quick answer · Next: Node counts

Resource node counts by purity

Counts below are Wiki-sourced default-world counts, separate from the game-export rate calculations. Resource randomization and purity settings can change a save’s distribution; surface Water Extractors have no fixed node count. [5] [8] [9]

Solid resource nodes and Crude Oil nodes

Ordinary nodes only; excludes deposits, geysers and Resource Well satellites. Totals sum the purity columns. [8]

Default-world counts: Wiki [8], checked 2026-10-29 · totals summed 2026-10-29
ResourceImpureNormalPureTotal
Iron Ore394246127
Copper Ore13291355
Limestone15502994
Coal15311662
Caterium Ore09817
Raw Quartz37717
Sulfur65516
Bauxite56617
Uranium3205
SAM106319
Crude Oil1012830

Resource Well satellite nodes

Counts individual satellites, not central wells or Pressurizers. Oil satellites are separate from the Oil nodes above. [6]

Default-world counts: Wiki [6], checked 2026-10-29 · totals summed 2026-10-29
ResourceImpureNormalPureTotal
Crude Oil86418
Water7123655
Nitrogen Gas273645

Back to quick answer · Next: How we computed this

Sources

  1. Download versioned mining calculations (JSON) — game data v1.2.3.1, exported 2026-06-25, computed 2026-10-29. Generated from src/data/sat.json, the SCIM game-Docs-derived export, by scripts/mining-table.mjs. Includes cycles, power bases, belt checks and separately attributed Wiki inputs.
  2. Official Wiki: Miner — purity, linear clock scaling and the single conveyor output.
  3. Official Wiki: Clock speed — clock rules reused from the overclocking guide.
  4. Official Wiki: Water Extractor — baseline Water extraction rate and overclocking.
  5. Official Wiki: Water — resource acquisition — surface water has no node purity.
  6. Official Wiki: Resource Well — satellite rates, purity and satellite counts.
  7. Official Wiki: Resource Well Pressurizer — shared clock, power and backed-up operation.
  8. Official Wiki: Resource Node — types — ordinary resource-node counts by purity.
  9. Official Wiki: New game — resource randomization, purity settings and the Power Consumption Multiplier.
  10. Official Wiki: Oil Extractor — Mk.1 pipe capacity and the Pure-node clock ceiling.

Back to quick answer · Next: FAQ

Satisfactory mining FAQ

How much does each miner produce by node purity?

At 100% clock, Miner Mk.1/Mk.2/Mk.3 yield 60/120/240 items/min on Normal nodes. Impure multiplies those rates by 0.5; Pure multiplies them by 2. These rates apply to solid resources; match the belt to the resulting output. [1] [2]

How does overclocking affect miner output and power?

Output scales linearly with clock: 250% gives 2.5 times the base rate. At the default ×1 power setting, power uses base MW × (clock ÷ 100)^1.321929. A Miner Mk.3 rises from 45 MW to about 151.099 MW at 250%, regardless of purity while running. [1] [3] [9]

Which belt does a pure Miner Mk.3 need?

At 100% clock it outputs 480 items/min and fits Mk.4. At 250% it outputs 1,200 items/min and needs Mk.6. Mk.5 caps delivery at 780/min, equivalent to 162.5% clock. A downstream splitter cannot bypass the miner’s single output belt. [1] [2]

Does water purity change Water Extractor output?

Water bodies have no node purity. A Water Extractor supplies 120 m³/min at 100% clock and 300 at 250%. Water from a Resource Well does use satellite purity; use the separate well table. [4] [5] [6]

Is Resource Well extraction measured per satellite or per well?

The rates are per satellite: 30/60/120 m³/min for Impure/Normal/Pure at 100%. Add the connected satellites for the total. Clock the Pressurizer to scale them together; its 150 MW base draw serves the whole well, while satellite Extractors need no power connection. [1] [6] [7]

Back to quick answer · Next: Smelters per miner